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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-03-03 14:37:52 +0100 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-05-02 10:31:13 +0200 |
commit | 308dbb8c6359589ce7411027cecd777938e40bd7 (patch) | |
tree | 80a8cf2eff0d0c1ef1e7e0913b8616e0ee4e376a /drivers/gles3/storage/texture_storage.cpp | |
parent | f91db3dc58f1d6a0cb63d591515183b5a45cd3ba (diff) | |
download | redot-engine-308dbb8c6359589ce7411027cecd777938e40bd7.tar.gz |
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Convenience for a number of cases operating on single values
Diffstat (limited to 'drivers/gles3/storage/texture_storage.cpp')
-rw-r--r-- | drivers/gles3/storage/texture_storage.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp index 6f32e4d49d..373df8d8de 100644 --- a/drivers/gles3/storage/texture_storage.cpp +++ b/drivers/gles3/storage/texture_storage.cpp @@ -2812,7 +2812,7 @@ void TextureStorage::_render_target_allocate_sdf(RenderTarget *rt) { } rt->process_size = size * scale / 100; - rt->process_size = rt->process_size.max(Size2i(1, 1)); + rt->process_size = rt->process_size.maxi(1); glGenTextures(2, rt->sdf_texture_process); glBindTexture(GL_TEXTURE_2D, rt->sdf_texture_process[0]); |