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| author | jitspoe <jitspoe@yahoo.com> | 2024-03-21 00:34:48 -0400 |
|---|---|---|
| committer | jitspoe <jitspoe@yahoo.com> | 2024-03-25 21:25:56 -0400 |
| commit | a0969a0931a71e76945bf59d16561904e800d89a (patch) | |
| tree | 014e26459625cb38489678fe67b5d6df8ae0aa3b /drivers/opengl/shader_compiler_opengl.cpp | |
| parent | fe01776f05b1787b28b4a270d53037a3c25f4ca2 (diff) | |
| download | redot-engine-a0969a0931a71e76945bf59d16561904e800d89a.tar.gz | |
Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance.
Diffstat (limited to 'drivers/opengl/shader_compiler_opengl.cpp')
0 files changed, 0 insertions, 0 deletions
