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authorreduz <reduzio@gmail.com>2021-07-02 20:14:19 -0300
committerreduz <reduzio@gmail.com>2021-07-03 10:15:04 -0300
commit6c55d2aad22cd5fc3a7f1499c4cb85779613a394 (patch)
tree13e55bfba5921dfa904b93830be058b2ca9cc175 /drivers/vulkan/rendering_device_vulkan.h
parentecf9ea740ef99afbfac94fc5da50988279fd9b9b (diff)
downloadredot-engine-6c55d2aad22cd5fc3a7f1499c4cb85779613a394.tar.gz
Fix Render Info
* Fixed and redone the process to obtain render information from a viewport * Some stats, such as material changes are too difficult to guess on Vulkan, were removed. * Separated visible and shadow stats, which causes confusion. * Texture, buffer and general video memory can be queried now. * Fixed the performance metrics too.
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.h')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 9f5830103d..1f86fe9e48 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1005,6 +1005,9 @@ class RenderingDeviceVulkan : public RenderingDevice {
VulkanContext *context = nullptr;
+ uint64_t image_memory = 0;
+ uint64_t buffer_memory = 0;
+
void _free_internal(RID p_id);
void _flush(bool p_current_frame);
@@ -1191,7 +1194,7 @@ public:
virtual RenderingDevice *create_local_device();
- virtual uint64_t get_memory_usage() const;
+ virtual uint64_t get_memory_usage(MemoryType p_type) const;
virtual void set_resource_name(RID p_id, const String p_name);