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authorTrashguy <trashguy@gmail.com>2024-10-11 12:21:42 -0400
committerSpartan322 <Megacake1234@gmail.com>2024-10-13 15:05:24 -0400
commit9901f655fb46bd345770ad5f4a1638c4051b1816 (patch)
treebb22b4881145f122568c8f2e51e912078ad1b4fc /editor/debugger/debug_adapter/debug_adapter_parser.cpp
parent6699ae7897658e44efc3cfb2cba91c11a8f5aa6a (diff)
downloadredot-engine-9901f655fb46bd345770ad5f4a1638c4051b1816.tar.gz
Rebrand Godot 4.3 to Redot
Diffstat (limited to 'editor/debugger/debug_adapter/debug_adapter_parser.cpp')
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index 4210baeed2..0b0837cec3 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -303,7 +303,7 @@ Dictionary DebugAdapterParser::req_threads(const Dictionary &p_params) const {
Array arr;
DAP::Thread thread;
- thread.id = 1; // Hardcoded because Godot only supports debugging one thread at the moment
+ thread.id = 1; // Hardcoded because Redot only supports debugging one thread at the moment
thread.name = "Main";
arr.push_back(thread.to_json());
body["threads"] = arr;