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author | Trashguy <trashguy@gmail.com> | 2024-10-11 12:21:42 -0400 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2024-10-13 15:05:24 -0400 |
commit | 9901f655fb46bd345770ad5f4a1638c4051b1816 (patch) | |
tree | bb22b4881145f122568c8f2e51e912078ad1b4fc /editor/debugger/debug_adapter/debug_adapter_parser.cpp | |
parent | 6699ae7897658e44efc3cfb2cba91c11a8f5aa6a (diff) | |
download | redot-engine-9901f655fb46bd345770ad5f4a1638c4051b1816.tar.gz |
Rebrand Godot 4.3 to Redot
Diffstat (limited to 'editor/debugger/debug_adapter/debug_adapter_parser.cpp')
-rw-r--r-- | editor/debugger/debug_adapter/debug_adapter_parser.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp index 4210baeed2..0b0837cec3 100644 --- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp @@ -303,7 +303,7 @@ Dictionary DebugAdapterParser::req_threads(const Dictionary &p_params) const { Array arr; DAP::Thread thread; - thread.id = 1; // Hardcoded because Godot only supports debugging one thread at the moment + thread.id = 1; // Hardcoded because Redot only supports debugging one thread at the moment thread.name = "Main"; arr.push_back(thread.to_json()); body["threads"] = arr; |