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-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index 4210baeed2..0b0837cec3 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -303,7 +303,7 @@ Dictionary DebugAdapterParser::req_threads(const Dictionary &p_params) const {
Array arr;
DAP::Thread thread;
- thread.id = 1; // Hardcoded because Godot only supports debugging one thread at the moment
+ thread.id = 1; // Hardcoded because Redot only supports debugging one thread at the moment
thread.name = "Main";
arr.push_back(thread.to_json());
body["threads"] = arr;