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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-03 05:10:14 +0000
committerGitHub <noreply@github.com>2024-11-03 05:10:14 +0000
commit70f9c12cfbcea6dff89b2a6f4868a9e6fe3866f8 (patch)
treef202e4a27092f0fdd9d579eb46e6828ecb4673e1 /editor/debugger/editor_debugger_node.cpp
parent9043ceac65972c4195dd71f15a8a1cc7aa72985f (diff)
parenta684ee1dec108bb1a050f07ec3dd73fd5ef02dbc (diff)
downloadredot-engine-70f9c12cfbcea6dff89b2a6f4868a9e6fe3866f8.tar.gz
Merge pull request #834 from Spartan322/merge/c6c464c
Merge commit godotengine/godot@c6c464c
Diffstat (limited to 'editor/debugger/editor_debugger_node.cpp')
-rw-r--r--editor/debugger/editor_debugger_node.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index e6c199caaa..f685295481 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -107,6 +107,7 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
node->connect("breakpoint_selected", callable_mp(this, &EditorDebuggerNode::_error_selected).bind(id));
node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked).bind(id));
+ node->connect("remote_tree_select_requested", callable_mp(this, &EditorDebuggerNode::_remote_tree_select_requested).bind(id));
node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated).bind(id));
node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated).bind(id));
node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated).bind(id));
@@ -639,6 +640,13 @@ void EditorDebuggerNode::request_remote_tree() {
get_current_debugger()->request_remote_tree();
}
+void EditorDebuggerNode::_remote_tree_select_requested(ObjectID p_id, int p_debugger) {
+ if (p_debugger != tabs->get_current_tab()) {
+ return;
+ }
+ remote_scene_tree->select_node(p_id);
+}
+
void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;