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authortrollodel <33117082+trollodel@users.noreply.github.com>2021-09-18 09:33:18 +0200
committertrollodel <33117082+trollodel@users.noreply.github.com>2022-05-21 17:16:52 +0200
commit307427af89d4cbbcf32099f6009739f50c8bd0a0 (patch)
tree73915e75837b66834834b1e124687258f886b05e /editor/editor_audio_buses.h
parent4173a4735eb1690132d30430f88fb7d2681c5727 (diff)
downloadredot-engine-307427af89d4cbbcf32099f6009739f50c8bd0a0.tar.gz
Add the button pressed to some signals in Tree
Diffstat (limited to 'editor/editor_audio_buses.h')
-rw-r--r--editor/editor_audio_buses.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 70c0712b52..436b391ccd 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -108,7 +108,7 @@ class EditorAudioBus : public PanelContainer {
void _effect_add(int p_which);
void _effect_selected();
void _delete_effect_pressed(int p_option);
- void _effect_rmb(const Vector2 &p_pos);
+ void _effect_rmb(const Vector2 &p_pos, MouseButton p_button);
void _update_visible_channels();
virtual Variant get_drag_data(const Point2 &p_point) override;