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path: root/editor/editor_audio_buses.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* Add a bus_renamed AudioServer signalMewPurPur2023-09-151-5/+2
* Fix premature theme item access in editor toolsYuri Sizov2023-04-031-2/+10
* Improve logic related to editing audio buses (and prevent crashes)Yuri Sizov2023-03-101-0/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use forward-declarations in EditorPlugin where possibletrollodel2022-11-111-0/+1
* Add the button pressed to some signals in Treetrollodel2022-05-211-1/+1
* Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-4/+4
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-28/+28
* Initialize bools in the headers in editorAaron Franke2022-03-121-3/+3
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-2/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Don't return reference on copy assignment operatorsRémi Verschelde2021-11-301-2/+1
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* Improve the audio bus editor appearanceHugo Locurcio2021-05-271-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename the TextureProgress node to TextureProgressBarHugo Locurcio2020-12-141-3/+3
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-8/+8
* Removed unhandled_key_input from editor AudioBus and instead connect to gui_i...Eric M2020-11-231-1/+1
* Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal2020-09-041-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-11/+11
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-1/+0
* Delete bus effect with Delete keyTomasz Chabora2020-06-151-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-4/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix few GCC9 warnings:Martin Liska2019-07-021-0/+7
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-2/+2
* Enhancements for the audio bus editorMichael Alexsander Silva Dias2019-06-091-7/+11
* New Nonlinear Audio Bus MixerEoin O'Neill2019-04-061-2/+55
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix EditorAudioBuses not updating when changing to a device with different ch...Marcelo Fernandez2018-12-111-1/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Improved audio buses editorDaniel J. Ramirez2017-09-251-1/+3
* Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-121-6/+13
* Added an option to reset the bus volume to 0dbMarcelo Fernandez2017-09-061-0/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* EditorAudioBus: Rename delete_popup, disable delete for MasterPoommetee Ketson2017-08-261-2/+2
* Fixes to buses editorDaniel J. Ramirez2017-08-101-0/+2
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-45/+35
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+186