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author | Juan Linietsky <juan@godotengine.org> | 2020-02-17 18:06:54 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-18 10:10:36 +0100 |
commit | 3205a92ad872f918c8322cdcd1434c231a1fd251 (patch) | |
tree | db44242ca27432eb8ea849679752d0835d2ae41a /editor/editor_folding.h | |
parent | fb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff) | |
download | redot-engine-3205a92ad872f918c8322cdcd1434c231a1fd251.tar.gz |
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
Diffstat (limited to 'editor/editor_folding.h')
-rw-r--r-- | editor/editor_folding.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_folding.h b/editor/editor_folding.h index cc49b062d0..5220907fe7 100644 --- a/editor/editor_folding.h +++ b/editor/editor_folding.h @@ -35,8 +35,8 @@ class EditorFolding { - PoolVector<String> _get_unfolds(const Object *p_object); - void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds); + Vector<String> _get_unfolds(const Object *p_object); + void _set_unfolds(Object *p_object, const Vector<String> &p_unfolds); void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources); |