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author | Juan Linietsky <juan@godotengine.org> | 2018-10-29 17:38:51 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2018-10-29 17:39:17 -0300 |
commit | 4761c6bb7bbaacd20583be502901a8ab834a8718 (patch) | |
tree | b0b78ec2a115f09fa6a424cfeba6bbf61d52c48c /editor/editor_folding.h | |
parent | 4d9b8a98ba1bdd2bc7d80f4ab61061c07298fd15 (diff) | |
download | redot-engine-4761c6bb7bbaacd20583be502901a8ab834a8718.tar.gz |
Automatically unfold sections of properties that someone else edited (no local info exists).
Diffstat (limited to 'editor/editor_folding.h')
-rw-r--r-- | editor/editor_folding.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_folding.h b/editor/editor_folding.h index b1b423cffc..cfd4b5466d 100644 --- a/editor/editor_folding.h +++ b/editor/editor_folding.h @@ -17,6 +17,8 @@ public: void save_scene_folding(const Node *p_scene, const String &p_path); void load_scene_folding(Node *p_scene, const String &p_path); + bool has_folding_data(const String &p_path); + EditorFolding(); }; |