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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-01-06 16:28:45 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-06 16:28:45 +0100 |
| commit | a7baf013524ccd271bd123d8aef93a73b450a888 (patch) | |
| tree | f6b0f142b5b9e44805b814acb69f0be656061a11 /editor/editor_node.h | |
| parent | a3b76e26f34b668993382e6c32b7d3afaca0259f (diff) | |
| parent | cdb216f4e4096dd45973cb9fd3b9b00d50789e35 (diff) | |
| download | redot-engine-a7baf013524ccd271bd123d8aef93a73b450a888.tar.gz | |
Merge pull request #44950 from reduz/shader-debugger
Added ability to visualize native shaders
Diffstat (limited to 'editor/editor_node.h')
| -rw-r--r-- | editor/editor_node.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index 12aa2a2f5d..1da162dc9c 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -34,6 +34,7 @@ #include "editor/editor_data.h" #include "editor/editor_export.h" #include "editor/editor_folding.h" +#include "editor/editor_native_shader_source_visualizer.h" #include "editor/editor_run.h" #include "editor/inspector_dock.h" #include "editor/property_editor.h" @@ -322,6 +323,8 @@ private: String current_path; MenuButton *update_spinner; + EditorNativeShaderSourceVisualizer *native_shader_source_visualizer; + String defer_load_scene; Node *_last_instanced_scene; |
