diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-25 03:11:03 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-26 00:54:16 +0200 |
commit | 0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd (patch) | |
tree | 18b7ff35f1eeee39031a16e9c1d834ebf03d44cf /editor/editor_resource_preview.cpp | |
parent | 9423f23ffb80c946dec380f73f3f313ec44d0d18 (diff) | |
download | redot-engine-0e29f7974b59e4440cf02e1388fb9d8ab2b5c5fd.tar.gz |
Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
Diffstat (limited to 'editor/editor_resource_preview.cpp')
-rw-r--r-- | editor/editor_resource_preview.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index aa67ea03d7..a9eaad47b7 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -46,7 +46,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const { ERR_EXPLAIN("EditorResourcePreviewGenerator::handles needs to be overridden"); ERR_FAIL_V(false); } -Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) { +Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) const { if (get_script_instance() && get_script_instance()->has_method("generate")) { return get_script_instance()->call("generate", p_from); @@ -55,7 +55,7 @@ Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from) { ERR_FAIL_V(Ref<Texture>()); } -Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path) { +Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path) const { if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) { return get_script_instance()->call("generate_from_path", p_path); |