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path: root/editor/editor_resource_preview.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-1/+22
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| * Generate editor thumbnails on imported scenes.Saracen2024-11-241-1/+22
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...Dario2024-10-021-1/+1
* New Quick Open DialogStijn Hinlopen2024-10-011-0/+18
* EditorResourcePreview: Let loads complete after exit requestedPedro J. Estébanez2024-09-131-1/+3
* Keep looking when a preview plugin returns an empty image.Rob Blanckaert2024-09-011-1/+3
* Fix certain resource previews empty with GL compatPedro J. Estébanez2024-07-221-1/+13
* Remove unused order variable from EditorResourcePreviewkobewi2024-06-071-4/+0
* Add a way to invalidate preview cachekobewi2024-04-261-4/+8
* Speed up inspector updates for TileMapkobewi2024-03-071-2/+2
* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-1/+1
* Rework viewport capture in preview generationPedro J. Estébanez2024-02-211-2/+29
* Fix resource previews not created in compatibility renderingPedro J. Estébanez2024-02-161-0/+1
* Benchmark resource preview generator with a verbose printYuri Sizov2024-01-261-0/+10
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
* Run resource previewer on the main thread if using GL compatibilityPedro J. Estébanez2024-01-161-12/+36
* Update deferred calls to use Callableskobewi2024-01-091-2/+1
* Abort threaded preview generators on exitYuri Sizov2023-11-101-93/+96
* Add theme contexts to various parts of the editorYuri Sizov2023-09-061-1/+3
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Merge pull request #78108 from aaronfranke/variant-util-headerRémi Verschelde2023-08-031-1/+1
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| * Make a header for VariantUtilityFunctionsAaron Franke2023-06-121-1/+1
* | Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+1
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* Merge pull request #77000 from reduz/make-more-base-nodes-thread-safeRémi Verschelde2023-05-161-2/+9
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| * Make more base nodes thread safeJuan Linietsky2023-05-151-2/+9
* | Enhance filesystem dock tooltipskobewi2023-05-121-3/+3
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* Add metadata to resource previewskobewi2023-05-101-52/+63
* Fix editor resource preview deadlocking with --headless modeGordon MacPherson2023-02-231-2/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde2022-10-311-2/+2
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| * Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-2/+2
* | Simplify GDVIRTUAL_CALL callskobewi2022-10-191-10/+4
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* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-3/+3
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-1/+1
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-2/+2
* Add static methods for creating Image and ImageTexturekobewi2022-07-081-3/+3
* Basic 3D renderingclayjohn2022-05-121-21/+2
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-2/+2
* Narrow FileAccess scope to prevent deadlocks.bruvzg2022-04-121-7/+10
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-12/+5
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-0/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* Add GLES2 2D renderer + Linux display managerlawnjelly2021-10-301-97/+120
* Replace references to VisualServer in code comments with RenderingServerHugo Locurcio2021-10-071-1/+1
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-15/+20
* Optimize StringName usagereduz2021-07-181-2/+2