index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
editor_resource_preview.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-1
/
+22
|
\
|
*
Generate editor thumbnails on imported scenes.
Saracen
2024-11-24
1
-1
/
+22
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-1
/
+1
*
New Quick Open Dialog
Stijn Hinlopen
2024-10-01
1
-0
/
+18
*
EditorResourcePreview: Let loads complete after exit requested
Pedro J. Estébanez
2024-09-13
1
-1
/
+3
*
Keep looking when a preview plugin returns an empty image.
Rob Blanckaert
2024-09-01
1
-1
/
+3
*
Fix certain resource previews empty with GL compat
Pedro J. Estébanez
2024-07-22
1
-1
/
+13
*
Remove unused order variable from EditorResourcePreview
kobewi
2024-06-07
1
-4
/
+0
*
Add a way to invalidate preview cache
kobewi
2024-04-26
1
-4
/
+8
*
Speed up inspector updates for TileMap
kobewi
2024-03-07
1
-2
/
+2
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
/
+1
*
Rework viewport capture in preview generation
Pedro J. Estébanez
2024-02-21
1
-2
/
+29
*
Fix resource previews not created in compatibility rendering
Pedro J. Estébanez
2024-02-16
1
-0
/
+1
*
Benchmark resource preview generator with a verbose print
Yuri Sizov
2024-01-26
1
-0
/
+10
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
Run resource previewer on the main thread if using GL compatibility
Pedro J. Estébanez
2024-01-16
1
-12
/
+36
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-2
/
+1
*
Abort threaded preview generators on exit
Yuri Sizov
2023-11-10
1
-93
/
+96
*
Add theme contexts to various parts of the editor
Yuri Sizov
2023-09-06
1
-1
/
+3
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-1
/
+1
*
Merge pull request #78108 from aaronfranke/variant-util-header
Rémi Verschelde
2023-08-03
1
-1
/
+1
|
\
|
*
Make a header for VariantUtilityFunctions
Aaron Franke
2023-06-12
1
-1
/
+1
*
|
Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
/
+1
|
/
*
Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe
Rémi Verschelde
2023-05-16
1
-2
/
+9
|
\
|
*
Make more base nodes thread safe
Juan Linietsky
2023-05-15
1
-2
/
+9
*
|
Enhance filesystem dock tooltips
kobewi
2023-05-12
1
-3
/
+3
|
/
*
Add metadata to resource previews
kobewi
2023-05-10
1
-52
/
+63
*
Fix editor resource preview deadlocking with --headless mode
Gordon MacPherson
2023-02-23
1
-2
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
1
-2
/
+2
|
\
|
*
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-2
/
+2
*
|
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-19
1
-10
/
+4
|
/
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-3
/
+3
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-1
/
+1
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-2
/
+2
*
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-3
/
+3
*
Basic 3D rendering
clayjohn
2022-05-12
1
-21
/
+2
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-2
/
+2
*
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
1
-7
/
+10
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-12
/
+5
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-0
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-30
1
-97
/
+120
*
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
1
-1
/
+1
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-15
/
+20
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
[next]