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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-03 01:43:50 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-03 01:43:50 +0200 |
commit | 180e5d30286279c979507a571bf6d336aa49da9d (patch) | |
tree | 09c6d33aef3fd40a0f37a044d5eb6248e8a5f87b /editor/editor_resource_preview.cpp | |
parent | 87622861106b4bb06040a603060bedc2835648ba (diff) | |
download | redot-engine-180e5d30286279c979507a571bf6d336aa49da9d.tar.gz |
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
Diffstat (limited to 'editor/editor_resource_preview.cpp')
-rw-r--r-- | editor/editor_resource_preview.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 8541918e88..6d5b20e591 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -48,7 +48,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const { ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::_handles needs to be overridden."); } -Ref<Texture2D> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const { +Ref<Texture2D> EditorResourcePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size) const { Ref<Texture2D> preview; if (GDVIRTUAL_CALL(_generate, p_from, p_size, preview)) { return preview; @@ -62,7 +62,7 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String & return preview; } - RES res = ResourceLoader::load(p_path); + Ref<Resource> res = ResourceLoader::load(p_path); if (!res.is_valid()) { return res; } |