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authorYuri Sizov <yuris@humnom.net>2023-09-06 16:11:05 +0200
committerYuri Sizov <yuris@humnom.net>2023-09-06 19:40:43 +0200
commit58126e479cd7341ec2ae306131e14868bcff06ca (patch)
treec0e965296b435f908a18401717b337fcbafc3e2f /editor/editor_resource_preview.cpp
parent8449592d92eaeef990f5502b419d491ee3eeb7a6 (diff)
downloadredot-engine-58126e479cd7341ec2ae306131e14868bcff06ca.tar.gz
Introduce the concept of global theme contexts
This commit adds the default theme context, which replaces the need to manually check the project and the default theme all the time; simplifies related code. It also adds framework for custom theme contexts, to be used by the editor. Custom contexts can be attached to any node, and not necessarily a GUI/Window node. Contexts do no break theme inheritance and only define which global themes a node uses as a fallback. Contexts propagate NOTIFICATION_THEME_CHANGED when one of their global themes changes. This ensures that global themes act just like themes assigned to individual nodes and can be previewed live in the editor.
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