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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
commit | a6f3bc7c696af03e3875f78e098d2476e409d15e (patch) | |
tree | fc1bb58e900436c48c03c52106eb57250442ae35 /editor/editor_resource_preview.cpp | |
parent | 307b1b3a5835ecdb477859785c673a07e248f904 (diff) | |
download | redot-engine-a6f3bc7c696af03e3875f78e098d2476e409d15e.tar.gz |
Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
Diffstat (limited to 'editor/editor_resource_preview.cpp')
-rw-r--r-- | editor/editor_resource_preview.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index 398850f2d6..4db8fb98f1 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -465,7 +465,7 @@ void EditorResourcePreview::stop() { preview_sem.post(); while (!exited) { OS::get_singleton()->delay_usec(10000); - VisualServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on visual server + RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on visual server } Thread::wait_to_finish(thread); memdelete(thread); |