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| author | Yuri Sizov <yuris@humnom.net> | 2023-12-14 17:38:30 +0100 |
|---|---|---|
| committer | Yuri Sizov <yuris@humnom.net> | 2023-12-14 17:38:30 +0100 |
| commit | 8f33b4e83a81a18d6a2d58b46bb2b4388c429aaa (patch) | |
| tree | 7d90b7a8e8cbbaed7976acd892e1c931d18757bc /editor/filesystem_dock.cpp | |
| parent | 6faa5c6dc479bebd4b92a5251fafe22b21ca9523 (diff) | |
| parent | 59787683a91c25d28e69b67ae9a56eac6f6d83bd (diff) | |
| download | redot-engine-8f33b4e83a81a18d6a2d58b46bb2b4388c429aaa.tar.gz | |
Merge pull request #84882 from Invertex/select-instance-asset
Add "Show In FileSystem" to the Scene hierarchy right-click
Diffstat (limited to 'editor/filesystem_dock.cpp')
| -rw-r--r-- | editor/filesystem_dock.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index b02af17657..224f4c2041 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -756,6 +756,14 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa void FileSystemDock::navigate_to_path(const String &p_path) { file_list_search_box->clear(); _navigate_to_path(p_path); + + // Ensure that the FileSystem dock is visible. + if (get_window() == get_tree()->get_root()) { + TabContainer *tab_container = (TabContainer *)get_parent_control(); + tab_container->set_current_tab(tab_container->get_tab_idx_from_control((Control *)this)); + } else { + get_window()->grab_focus(); + } } void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) { |
