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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2024-01-12 17:23:53 +0100 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2024-01-17 16:05:50 +0100 |
commit | 48bed5050b4a2d695953ace409c577bdfefe0038 (patch) | |
tree | 6ccfbedea89c1623a68111b8f86377f995f5b354 /editor/icons | |
parent | 107f2961ccfac179af7682eb5f6e7ea91e80040c (diff) | |
download | redot-engine-48bed5050b4a2d695953ace409c577bdfefe0038.tar.gz |
Make TileMapLayers extend Node2D and work as children of TileMap
Diffstat (limited to 'editor/icons')
-rw-r--r-- | editor/icons/TileMapLayer.svg | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/icons/TileMapLayer.svg b/editor/icons/TileMapLayer.svg new file mode 100644 index 0000000000..1903a87e3b --- /dev/null +++ b/editor/icons/TileMapLayer.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 7v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2zm3 0v2h2v-2z" fill="#8da5f3"/></svg>
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