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authorSilc Renew <tokage.it.lab@gmail.com>2023-02-21 11:26:23 +0900
committerSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2023-04-25 01:45:14 +0900
commitfac8a918f97e831de6070377e7f3475071d4ed84 (patch)
treeaa592b2fb0aec86657ee0b5acd92de35a21fb563 /editor/import/resource_importer_scene.cpp
parent14c582bca81046fdde35e16088ddfd5df0136d56 (diff)
downloadredot-engine-fac8a918f97e831de6070377e7f3475071d4ed84.tar.gz
Expose interpolation methods for 3D track in Animation class
Diffstat (limited to 'editor/import/resource_importer_scene.cpp')
-rw-r--r--editor/import/resource_importer_scene.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index c052f92508..15bb504d8d 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -1455,22 +1455,22 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
if (kt > (from + 0.01) && k > 0) {
if (anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
- anim->position_track_interpolate(j, from, &p);
+ anim->try_position_track_interpolate(j, from, &p);
new_anim->position_track_insert_key(dtrack, 0, p);
} else if (anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
Quaternion r;
- anim->rotation_track_interpolate(j, from, &r);
+ anim->try_rotation_track_interpolate(j, from, &r);
new_anim->rotation_track_insert_key(dtrack, 0, r);
} else if (anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- anim->scale_track_interpolate(j, from, &s);
+ anim->try_scale_track_interpolate(j, from, &s);
new_anim->scale_track_insert_key(dtrack, 0, s);
} else if (anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = anim->value_track_interpolate(j, from);
new_anim->track_insert_key(dtrack, 0, var);
} else if (anim->track_get_type(j) == Animation::TYPE_BLEND_SHAPE) {
float interp;
- anim->blend_shape_track_interpolate(j, from, &interp);
+ anim->try_blend_shape_track_interpolate(j, from, &interp);
new_anim->blend_shape_track_insert_key(dtrack, 0, interp);
}
}
@@ -1501,22 +1501,22 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
if (dtrack != -1 && kt >= to) {
if (anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
- anim->position_track_interpolate(j, to, &p);
+ anim->try_position_track_interpolate(j, to, &p);
new_anim->position_track_insert_key(dtrack, to - from, p);
} else if (anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
Quaternion r;
- anim->rotation_track_interpolate(j, to, &r);
+ anim->try_rotation_track_interpolate(j, to, &r);
new_anim->rotation_track_insert_key(dtrack, to - from, r);
} else if (anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- anim->scale_track_interpolate(j, to, &s);
+ anim->try_scale_track_interpolate(j, to, &s);
new_anim->scale_track_insert_key(dtrack, to - from, s);
} else if (anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = anim->value_track_interpolate(j, to);
new_anim->track_insert_key(dtrack, to - from, var);
} else if (anim->track_get_type(j) == Animation::TYPE_BLEND_SHAPE) {
float interp;
- anim->blend_shape_track_interpolate(j, to, &interp);
+ anim->try_blend_shape_track_interpolate(j, to, &interp);
new_anim->blend_shape_track_insert_key(dtrack, to - from, interp);
}
}
@@ -1528,21 +1528,21 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
new_anim->track_set_path(dtrack, anim->track_get_path(j));
if (anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
- anim->position_track_interpolate(j, from, &p);
+ anim->try_position_track_interpolate(j, from, &p);
new_anim->position_track_insert_key(dtrack, 0, p);
- anim->position_track_interpolate(j, to, &p);
+ anim->try_position_track_interpolate(j, to, &p);
new_anim->position_track_insert_key(dtrack, to - from, p);
} else if (anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
Quaternion r;
- anim->rotation_track_interpolate(j, from, &r);
+ anim->try_rotation_track_interpolate(j, from, &r);
new_anim->rotation_track_insert_key(dtrack, 0, r);
- anim->rotation_track_interpolate(j, to, &r);
+ anim->try_rotation_track_interpolate(j, to, &r);
new_anim->rotation_track_insert_key(dtrack, to - from, r);
} else if (anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- anim->scale_track_interpolate(j, from, &s);
+ anim->try_scale_track_interpolate(j, from, &s);
new_anim->scale_track_insert_key(dtrack, 0, s);
- anim->scale_track_interpolate(j, to, &s);
+ anim->try_scale_track_interpolate(j, to, &s);
new_anim->scale_track_insert_key(dtrack, to - from, s);
} else if (anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = anim->value_track_interpolate(j, from);
@@ -1551,9 +1551,9 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
new_anim->track_insert_key(dtrack, to - from, to_var);
} else if (anim->track_get_type(j) == Animation::TYPE_BLEND_SHAPE) {
float interp;
- anim->blend_shape_track_interpolate(j, from, &interp);
+ anim->try_blend_shape_track_interpolate(j, from, &interp);
new_anim->blend_shape_track_insert_key(dtrack, 0, interp);
- anim->blend_shape_track_interpolate(j, to, &interp);
+ anim->try_blend_shape_track_interpolate(j, to, &interp);
new_anim->blend_shape_track_insert_key(dtrack, to - from, interp);
}
}