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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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import
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resource_importer_scene.cpp
Commit message (
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Author
Age
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Move 3D scene import classes to their own folder
Aaron Franke
2024-01-04
1
-2804
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+0
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Merge pull request #84508 from jsjtxietian/clean-copy
Rémi Verschelde
2024-01-04
1
-2
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+1
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clean unnecessay copy detected by clang-tidy
jsjtxietian
2023-11-06
1
-2
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+1
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Merge pull request #85219 from dsnopek/light-bake-mode-no-gi-method
Yuri Sizov
2023-12-19
1
-1
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+1
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Remove GI methods in parentheses from light baking options
David Snopek
2023-11-22
1
-1
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+1
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Fix referring to ResourceImporterScene static importers via instances
Aaron Franke
2023-12-11
1
-15
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+20
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Merge pull request #82899 from aaronfranke/import-settings-dialogs
Rémi Verschelde
2023-12-12
1
-1
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+1
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Rename ImportSettings dialogs to have "Dialog" in the name
Aaron Franke
2023-11-26
1
-1
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+1
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Fix imported track flag on sliced animations.
Saracen
2023-11-18
1
-0
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+2
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Fix Resource Importer use after free
Alistair Leslie-Hughes
2023-11-14
1
-2
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+4
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Implement glTF compat version system for files from older Godot versions
Aaron Franke
2023-11-03
1
-2
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+8
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Merge pull request #83036 from jsjtxietian/move-animation-slice-processing-to...
Yuri Sizov
2023-11-03
1
-32
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+28
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Move animation slice processing to _post_fix_animations
jsjtxietian
2023-10-09
1
-32
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+28
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Merge pull request #83764 from timothyqiu/suffix-only
Rémi Verschelde
2023-10-26
1
-1
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+5
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Fix infinite loop when importing 3D object named "-colonly"
Haoyu Qiu
2023-10-22
1
-1
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+5
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Some more fixes for compressed meshes
clayjohn
2023-10-24
1
-1
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+1
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Cleanup instances of using uint32_t for mesh formats
Clay
2023-10-12
1
-3
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+3
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Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-0
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+7
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Implement AnimationManager the base class of AnimationPlayer/Tree
Silc Lizard (Tokage) Renew
2023-09-29
1
-1
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+1
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Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
Rémi Verschelde
2023-09-24
1
-0
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+50
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Add layer, shadow and visibility range options to Scene Importer.
Hannah Crawford
2023-06-28
1
-0
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+50
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-15
1
-5
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+5
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Extract ScriptInstance to simplify includes
Yuri Sizov
2023-09-06
1
-0
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+1
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Register and cleanup resource importer singletons in a predictable way
Yuri Sizov
2023-08-07
1
-5
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+18
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Improve overriding the root type or root name in the scene importer
Aaron Franke
2023-08-01
1
-28
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+32
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Merge pull request #77533 from EMBYRDEV/phys-mat-import-option
Yuri Sizov
2023-08-01
1
-3
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+19
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Add Additional Physics Options to Scene Importer.
Hannah Crawford
2023-05-27
1
-3
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+19
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Merge pull request #79050 from capnm/fix_teststr_what
Yuri Sizov
2023-07-05
1
-4
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+6
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Fix import hints that are followed by dot.number.
Martin Capitanio
2023-07-05
1
-4
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+6
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Fix Import Tracks import setting for single clip
Lyuma
2023-06-20
1
-1
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+1
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Respect "compress_binary_resources" editor setting
Patrick Gelvin
2023-06-18
1
-3
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+9
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Expose interpolation methods for 3D track in Animation class
Silc Renew
2023-04-25
1
-16
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+16
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Add Mesh ConvexDecompositionSettings wrapper
smix8
2023-04-07
1
-14
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+15
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gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-03
1
-5
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+0
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Internal renames and cleanup in resource importer scene
Aaron Franke
2023-04-02
1
-30
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+28
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Fix a crash in the GLB importer
Gilles Roudière
2023-02-27
1
-0
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+12
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Merge pull request #73814 from lyuma/importer_mesh_convex
Rémi Verschelde
2023-02-23
1
-3
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+2
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import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Lyuma
2023-02-23
1
-3
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+2
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Add a property hint to fix crash when setting max convex hulls below 0
Hugo Locurcio
2023-02-23
1
-1
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+1
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Improvements and fixes based on Weblate comments
Haoyu Qiu
2023-02-13
1
-0
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+1
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Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
Rémi Verschelde
2023-02-01
1
-1
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+8
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gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
Lyuma
2023-02-01
1
-1
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+8
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Merge pull request #71409 from fire/escn-fixes
Rémi Verschelde
2023-02-01
1
-1
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+51
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Fixes to ESCN importer
K. S. Ernest (iFire) Lee
2023-01-14
1
-1
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+51
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Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-1
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+1
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Merge pull request #72245 from JonqsGames/apply_root_scale_to_shape
Rémi Verschelde
2023-01-31
1
-4
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+9
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Apply root scale to shape on import
JoJoX
2023-01-28
1
-4
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+9
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Add remove immutable tracks option to glTF importer
Silc Renew
2023-01-30
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-1
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+1
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