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authorJuan Linietsky <reduzio@gmail.com>2022-06-20 15:30:19 +0200
committerGitHub <noreply@github.com>2022-06-20 15:30:19 +0200
commit15837ec191f71c71ef52ebd1a5e723d927254af9 (patch)
tree05a3198c8d4c446220c9981e59408482fba39e2f /editor/import/resource_importer_texture.h
parentb4804a2d3fe0989b236aaac6c809fe86f18a7139 (diff)
downloadredot-engine-15837ec191f71c71ef52ebd1a5e723d927254af9.tar.gz
Revert "Disable VRAM compression by default for small textures in Detect 3D"
Diffstat (limited to 'editor/import/resource_importer_texture.h')
-rw-r--r--editor/import/resource_importer_texture.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index e65c15ae78..7def2d4f77 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -54,9 +54,8 @@ public:
protected:
enum {
MAKE_3D_FLAG = 1,
- MAKE_VRAM_COMPRESS_FLAG = 2,
- MAKE_ROUGHNESS_FLAG = 4,
- MAKE_NORMAL_FLAG = 8,
+ MAKE_ROUGHNESS_FLAG = 2,
+ MAKE_NORMAL_FLAG = 4
};
Mutex mutex;