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author | Juan Linietsky <reduzio@gmail.com> | 2022-06-20 15:30:19 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-20 15:30:19 +0200 |
commit | 15837ec191f71c71ef52ebd1a5e723d927254af9 (patch) | |
tree | 05a3198c8d4c446220c9981e59408482fba39e2f /editor/import/resource_importer_texture.h | |
parent | b4804a2d3fe0989b236aaac6c809fe86f18a7139 (diff) | |
download | redot-engine-15837ec191f71c71ef52ebd1a5e723d927254af9.tar.gz |
Revert "Disable VRAM compression by default for small textures in Detect 3D"
Diffstat (limited to 'editor/import/resource_importer_texture.h')
-rw-r--r-- | editor/import/resource_importer_texture.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index e65c15ae78..7def2d4f77 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -54,9 +54,8 @@ public: protected: enum { MAKE_3D_FLAG = 1, - MAKE_VRAM_COMPRESS_FLAG = 2, - MAKE_ROUGHNESS_FLAG = 4, - MAKE_NORMAL_FLAG = 8, + MAKE_ROUGHNESS_FLAG = 2, + MAKE_NORMAL_FLAG = 4 }; Mutex mutex; |