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authorluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:38:39 -0400
committerluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:39:17 -0400
commit08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (patch)
treef4b5e8b60aa121d9ced1274b43a6ffac240f6790 /editor/plugins/animation_player_editor_plugin.cpp
parent0d04fb76e1d4543d04d6e41244c06f35bfecb07c (diff)
downloadredot-engine-08bde5b2dea65ef3f80af5de4f4caf0e76982b64.tar.gz
Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 9ab5436de8..93bc40e4dc 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1515,7 +1515,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
void AnimationPlayerEditor::_start_onion_skinning() {
- // FIXME: Using "idle_frame" makes onion layers update one frame behing the current
+ // FIXME: Using "idle_frame" makes onion layers update one frame behind the current
if (!get_tree()->is_connected("idle_frame", this, "call_deferred")) {
get_tree()->connect("idle_frame", this, "call_deferred", varray("_prepare_onion_layers_1"));
}