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| author | luz.paz <luzpaz@users.noreply.github.com> | 2018-09-12 21:38:39 -0400 |
|---|---|---|
| committer | luz.paz <luzpaz@users.noreply.github.com> | 2018-09-12 21:39:17 -0400 |
| commit | 08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (patch) | |
| tree | f4b5e8b60aa121d9ced1274b43a6ffac240f6790 /editor/plugins/animation_player_editor_plugin.cpp | |
| parent | 0d04fb76e1d4543d04d6e41244c06f35bfecb07c (diff) | |
| download | redot-engine-08bde5b2dea65ef3f80af5de4f4caf0e76982b64.tar.gz | |
Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 9ab5436de8..93bc40e4dc 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1515,7 +1515,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { void AnimationPlayerEditor::_start_onion_skinning() { - // FIXME: Using "idle_frame" makes onion layers update one frame behing the current + // FIXME: Using "idle_frame" makes onion layers update one frame behind the current if (!get_tree()->is_connected("idle_frame", this, "call_deferred")) { get_tree()->connect("idle_frame", this, "call_deferred", varray("_prepare_onion_layers_1")); } |
