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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-07-24 15:46:25 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-07-25 12:22:25 +0200 |
commit | ac3322b0af8f23e8e2dac8111200bc69b5604c9f (patch) | |
tree | 59a079f13b5c03c2dd3328a26c55f3618e6014f6 /editor/plugins/animation_player_editor_plugin.cpp | |
parent | a0f7f42b842462646281f5c4c9a8db070e034adc (diff) | |
download | redot-engine-ac3322b0af8f23e8e2dac8111200bc69b5604c9f.tar.gz |
Use const references where possible for List range iterators
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 1bdbc2980c..4ba9147955 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -350,7 +350,7 @@ void AnimationPlayerEditor::_animation_load() { List<String> extensions; ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions); - for (String &E : extensions) { + for (const String &E : extensions) { file->add_filter("*." + E + " ; " + E.to_upper()); } @@ -584,7 +584,7 @@ void AnimationPlayerEditor::_animation_blend() { blend_editor.next->clear(); blend_editor.next->add_item("", i); - for (StringName &to : anims) { + for (const StringName &to : anims) { TreeItem *blend = blend_editor.tree->create_item(root); blend->set_editable(0, false); blend->set_editable(1, true); @@ -829,7 +829,7 @@ void AnimationPlayerEditor::_update_player() { } int active_idx = -1; - for (StringName &E : animlist) { + for (const StringName &E : animlist) { Ref<Texture2D> icon; if (E == player->get_autoplay()) { if (E == "RESET") { @@ -965,7 +965,7 @@ void AnimationPlayerEditor::_animation_duplicate() { Ref<Animation> new_anim = memnew(Animation); List<PropertyInfo> plist; anim->get_property_list(&plist); - for (PropertyInfo &E : plist) { + for (const PropertyInfo &E : plist) { if (E.usage & PROPERTY_USAGE_STORAGE) { new_anim->set(E.name, anim->get(E.name)); } |