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authorRémi Verschelde <remi@verschelde.fr>2021-12-09 10:22:24 +0100
committerGitHub <noreply@github.com>2021-12-09 10:22:24 +0100
commit4129c1d140b8c48b64c993fdfa6083e0ec59c8f0 (patch)
tree64fa9af1dc2f924c9e3ea7c0cdc65e84b1d2ebfb /editor/plugins/animation_state_machine_editor.cpp
parentdcca8aba4f01dfc55c1d7adb6bef7bee684cf447 (diff)
parent41a20171eb81a7850dd96ec31da4b40c619538a2 (diff)
downloadredot-engine-4129c1d140b8c48b64c993fdfa6083e0ec59c8f0.tar.gz
Merge pull request #55299 from nathanfranke/renames
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index d3dd33e67e..391565057c 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -761,12 +761,12 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
bool onstart = state_machine->get_start_node() == name;
if (onstart) {
- state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
if (state_machine->get_end_node() == name) {
int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x;
- state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
offset.x += sb->get_offset().x;
@@ -786,7 +786,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor();
nr.name.size = Vector2(strsize, font->get_height(font_size));
- state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
offset.x += strsize + sep;
if (needs_editor) {