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authortrollodel <33117082+trollodel@users.noreply.github.com>2022-11-19 12:45:49 +0100
committertrollodel <33117082+trollodel@users.noreply.github.com>2022-11-29 09:59:43 +0100
commitc90d0bd84f442f3baf69096fe124035352e7b145 (patch)
treef5d5dfdf98f97bdea653ef51d38d8327524646c5 /editor/plugins/bone_map_editor_plugin.h
parent55dae301777ba609c3255026f9a9852a0dbfd43b (diff)
downloadredot-engine-c90d0bd84f442f3baf69096fe124035352e7b145.tar.gz
Use forward-declarations in big editor classes
Diffstat (limited to 'editor/plugins/bone_map_editor_plugin.h')
-rw-r--r--editor/plugins/bone_map_editor_plugin.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h
index 16e5403978..e6a35d1120 100644
--- a/editor/plugins/bone_map_editor_plugin.h
+++ b/editor/plugins/bone_map_editor_plugin.h
@@ -41,11 +41,14 @@
#endif
#include "scene/3d/skeleton_3d.h"
+#include "scene/gui/box_container.h"
#include "scene/gui/color_rect.h"
#include "scene/gui/dialogs.h"
#include "scene/resources/bone_map.h"
#include "scene/resources/texture.h"
+class AspectRatioContainer;
+
class BoneMapperButton : public TextureButton {
GDCLASS(BoneMapperButton, TextureButton);