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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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bone_map_editor_plugin.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Remove empty bind_methods()
kobewi
2024-08-15
1
-2
/
+0
*
Organize existing code for editor plugins
Aaron Franke
2024-04-27
1
-1
/
+1
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-6
/
+6
*
Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
/
+1
*
Improve retarget auto-mapping algorithm
Silc Lizard (Tokage) Renew
2023-09-18
1
-0
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
/
+3
*
Remove unused func definition in BoneMapEditor
Silc Renew
2022-10-09
1
-1
/
+0
*
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
1
-14
/
+14
*
Add simple auto mapping to BoneMapper
Silc Renew
2022-08-23
1
-4
/
+61
*
Make BoneMapper validation stricter
Silc 'Tokage' Renew
2022-07-28
1
-0
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
add rest fixer to importer retarget
Silc Renew
2022-07-16
1
-1
/
+4
*
implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
/
+176