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authorHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
committerHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
commitb396fd4eef36d23fa7325b13a4b8e120f1f000c9 (patch)
treedab3f153b0ee03a4435bb293e68330b635d7787b /editor/plugins/camera_3d_editor_plugin.h
parent36892b7fc8633d450dd54e2266147b7a5677bb97 (diff)
downloadredot-engine-b396fd4eef36d23fa7325b13a4b8e120f1f000c9.tar.gz
Improve compilation speed (forward declarations/includes cleanup)
Diffstat (limited to 'editor/plugins/camera_3d_editor_plugin.h')
-rw-r--r--editor/plugins/camera_3d_editor_plugin.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h
index e175a931b0..70e82f810b 100644
--- a/editor/plugins/camera_3d_editor_plugin.h
+++ b/editor/plugins/camera_3d_editor_plugin.h
@@ -31,10 +31,11 @@
#ifndef CAMERA_EDITOR_PLUGIN_H
#define CAMERA_EDITOR_PLUGIN_H
-#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/3d/camera_3d.h"
+class EditorNode;
+
class Camera3DEditor : public Control {
GDCLASS(Camera3DEditor, Control);