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path: root/editor/plugins/camera_3d_editor_plugin.h
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-3/+24
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| * Merge pull request #90778 from timothyqiu/cam-previewThaddeus Crews2024-11-271-3/+24
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| | * Add Camera3D preview in InspectorHaoyu Qiu2024-05-051-3/+24
* | | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* / Remove empty bind_methods()kobewi2024-08-151-1/+0
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* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-3/+3
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-2/+0
* Remove most EditorNode constructor parameters and fieldstrollodel2022-02-141-2/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-5/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+75