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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-12 11:26:47 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-19 10:31:19 -0700 |
commit | 645bc94bfcb0d494e9d53e29aee1419800adcd4e (patch) | |
tree | 1ff9fd17f54d9490effc9bb09f0610bad3577b3c /editor/plugins/collision_shape_2d_editor_plugin.cpp | |
parent | 93dac1c7db0837eba82831e6391a022d454b67f9 (diff) | |
download | redot-engine-645bc94bfcb0d494e9d53e29aee1419800adcd4e.tar.gz |
Fix capsule height/radius setters with linked properties
Capsule height and radius setters can modify each other, rather than
using clamping, to avoid cases where values are not set correctly when
loading a scene (depending on the order of properties).
Inspector undo/redo:
Added the possibility to link properties together in the editor, so
they can be undone together, for cases where a property can modify
another one.
Gizmo undo/redo:
Capsule handles pass both radius and height values so they can be undone
together.
Diffstat (limited to 'editor/plugins/collision_shape_2d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/collision_shape_2d_editor_plugin.cpp | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 486f947e43..c2684305ef 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -50,12 +50,7 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const { switch (shape_type) { case CAPSULE_SHAPE: { Ref<CapsuleShape2D> capsule = node->get_shape(); - - if (idx == 0) { - return capsule->get_radius(); - } else if (idx == 1) { - return capsule->get_height(); - } + return Vector2(capsule->get_radius(), capsule->get_height()); } break; @@ -209,17 +204,17 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { case CAPSULE_SHAPE: { Ref<CapsuleShape2D> capsule = node->get_shape(); + Vector2 values = p_org; + if (idx == 0) { undo_redo->add_do_method(capsule.ptr(), "set_radius", capsule->get_radius()); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); - undo_redo->add_undo_method(capsule.ptr(), "set_radius", p_org); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); } else if (idx == 1) { undo_redo->add_do_method(capsule.ptr(), "set_height", capsule->get_height()); - undo_redo->add_do_method(canvas_item_editor, "update_viewport"); - undo_redo->add_undo_method(capsule.ptr(), "set_height", p_org); - undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(capsule.ptr(), "set_radius", values[0]); + undo_redo->add_undo_method(capsule.ptr(), "set_height", values[1]); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } break; |