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authorsmix8 <52464204+smix8@users.noreply.github.com>2023-01-26 16:10:26 +0100
committersmix8 <52464204+smix8@users.noreply.github.com>2023-04-07 22:39:25 +0200
commit1549aeaef8d16d6dd6b1f27380bf00ca23e1001d (patch)
tree22ece2afee381e797746b3dd8a4934e7c0716c20 /editor/plugins/mesh_instance_3d_editor_plugin.cpp
parentf38b54027308529b7dbc243d1c70e7e5e69473a6 (diff)
downloadredot-engine-1549aeaef8d16d6dd6b1f27380bf00ca23e1001d.tar.gz
Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
Diffstat (limited to 'editor/plugins/mesh_instance_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index e8976667dd..2ebb4d29c5 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -214,7 +214,11 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
return;
}
- Mesh::ConvexDecompositionSettings settings;
+ Ref<MeshConvexDecompositionSettings> settings = Ref<MeshConvexDecompositionSettings>();
+ settings.instantiate();
+ settings->set_max_convex_hulls(32);
+ settings->set_max_concavity(0.001);
+
Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings);
if (!shapes.size()) {