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authorRémi Verschelde <remi@verschelde.fr>2021-09-14 14:34:22 +0200
committerGitHub <noreply@github.com>2021-09-14 14:34:22 +0200
commite13d8eda1b77fd55a711ed06848de6a369905d0c (patch)
treeb4a33110c44c2e712952a0eb85279f2c2c80a5b8 /editor/plugins/mesh_instance_3d_editor_plugin.cpp
parent0f7fe554fb65a7a7f319d1d6f51bb6060f99f246 (diff)
parente3a06c3a9ed8545e1ab5b807d106ebfb8a15e995 (diff)
downloadredot-engine-e13d8eda1b77fd55a711ed06848de6a369905d0c.tar.gz
Merge pull request #52266 from AndreaCatania/coll
Diffstat (limited to 'editor/plugins/mesh_instance_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 9a2b222f21..574d3ef27e 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -202,7 +202,8 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
return;
}
- Vector<Ref<Shape3D>> shapes = mesh->convex_decompose();
+ Mesh::ConvexDecompositionSettings settings;
+ Vector<Ref<Shape3D>> shapes = mesh->convex_decompose(settings);
if (!shapes.size()) {
err_dialog->set_text(TTR("Couldn't create any collision shapes."));