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author | Andrea Catania <info@andreacatania.com> | 2020-01-10 12:22:34 +0100 |
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committer | Andrea Catania <info@andreacatania.com> | 2020-02-10 14:38:52 +0100 |
commit | e6be3f68da4b88cb0c7d8c7464916235c73e1f92 (patch) | |
tree | 2e65162fd1937df8b4dcd80900dd5b9b4aac58d1 /editor/plugins/mesh_library_editor_plugin.cpp | |
parent | 8cd5102c65269f1ec4968627ca71df550954d914 (diff) | |
download | redot-engine-e6be3f68da4b88cb0c7d8c7464916235c73e1f92.tar.gz |
- Integrated NavigationServer and Navigation2DServer.
- Added Navigation Agents and Obstacles.
- Integrated Collision Avoidance.
This work has been kindly sponsored by IMVU.
Diffstat (limited to 'editor/plugins/mesh_library_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/mesh_library_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 92898ff9c3..42859e9190 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -34,7 +34,7 @@ #include "editor/editor_settings.h" #include "main/main.h" #include "scene/3d/mesh_instance.h" -#include "scene/3d/navigation_mesh.h" +#include "scene/3d/navigation_mesh_instance.h" #include "scene/3d/physics_body.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" |