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authorRémi Verschelde <remi@verschelde.fr>2022-06-20 15:27:16 +0200
committerGitHub <noreply@github.com>2022-06-20 15:27:16 +0200
commitb4804a2d3fe0989b236aaac6c809fe86f18a7139 (patch)
tree4e606a809cf2b7495dee795f74f391d248512465 /editor/plugins/script_editor_plugin.cpp
parent21b0c7fc226ad9e9054e526656e9d63b09f4e010 (diff)
parent73c102f2720ae898425b40ac4ccbc278a967f6c9 (diff)
downloadredot-engine-b4804a2d3fe0989b236aaac6c809fe86f18a7139.tar.gz
Merge pull request #61459 from reduz/new-shader-editor
Diffstat (limited to 'editor/plugins/script_editor_plugin.cpp')
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index b9d99fcc93..6ab2366a44 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3547,7 +3547,7 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb
ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
shader_editor->edit(res.ptr());
shader_editor->make_visible(true);
- shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
+ shader_editor->get_shader_editor(res)->goto_line_selection(line_number - 1, begin, end);
return;
} else if (fpath.get_extension() == "tscn") {
EditorNode::get_singleton()->load_scene(fpath);