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authorRémi Verschelde <remi@verschelde.fr>2022-03-28 13:35:21 +0200
committerGitHub <noreply@github.com>2022-03-28 13:35:21 +0200
commit143d13717bcedd00b457958c563f0ab5d7c93896 (patch)
treed22b48fbffbf7bcbc2b66da3ae689ae0809d4aed /editor/plugins/shader_editor_plugin.cpp
parent31f26f5c58f46c464653070fd1df4b57d0cd6d36 (diff)
parent360dea5348652d8806d33598e111651afb3d193a (diff)
downloadredot-engine-143d13717bcedd00b457958c563f0ab5d7c93896.tar.gz
Merge pull request #59553 from reduz/script-extension-support
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index dbe6ca192c..070f1fac1e 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -222,7 +222,7 @@ static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_va
return (ShaderLanguage::DataType)RS::global_variable_type_get_shader_datatype(gvt);
}
-void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
+void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) {
_check_shader_mode();
ShaderLanguage sl;