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authorIan <ianb96@gmail.com>2018-01-02 02:10:49 -0500
committerianb96 <ianb96@gmail.com>2018-07-26 08:58:35 -0400
commit1bb13e95a89c57996d6d6d937e49a6329c03d940 (patch)
treec69a1a2c508e71466dc68d03f42619c9fd0b408d /editor/plugins/shader_editor_plugin.cpp
parente38051970c73713948544a96a27012b30d59d444 (diff)
downloadredot-engine-1bb13e95a89c57996d6d6d937e49a6329c03d940.tar.gz
context menu improvements
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 7650cd6ae7..ea1876c27a 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -465,7 +465,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_RIGHT) {
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
int col, row;
TextEdit *tx = shader_editor->get_text_edit();
@@ -491,10 +491,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
tx->cursor_set_column(col);
}
}
-
- if (!mb->is_pressed()) {
- _make_context_menu(tx->is_selection_active());
- }
+ _make_context_menu(tx->is_selection_active());
}
}
}
@@ -546,6 +543,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
context_menu = memnew(PopupMenu);
add_child(context_menu);
context_menu->connect("id_pressed", this, "_menu_option");
+ context_menu->set_hide_on_window_lose_focus(true);
VBoxContainer *main_container = memnew(VBoxContainer);
HBoxContainer *hbc = memnew(HBoxContainer);
@@ -554,6 +552,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
//edit_menu->set_position(Point2(5, -1));
edit_menu->set_text(TTR("Edit"));
+ edit_menu->get_popup()->set_hide_on_window_lose_focus(true);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
@@ -578,7 +577,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu = memnew(MenuButton);
//search_menu->set_position(Point2(38, -1));
search_menu->set_text(TTR("Search"));
-
+ search_menu->get_popup()->set_hide_on_window_lose_focus(true);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);