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author | Eric M <itsjusteza@gmail.com> | 2021-05-18 13:09:19 +1000 |
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committer | Eric M <itsjusteza@gmail.com> | 2021-06-19 22:20:30 +1000 |
commit | d0e78c86d72de1ec5d1c49de5c5ee2fff9589efc (patch) | |
tree | 4cf90a7ab74252dae0eccb64e025910b348f92c1 /editor/plugins/shader_editor_plugin.cpp | |
parent | 0a6a71973e50e31fef7b91658ab713ae5db5033f (diff) | |
download | redot-engine-d0e78c86d72de1ec5d1c49de5c5ee2fff9589efc.tar.gz |
Added support for scripts reporting multiple errors to ScriptTextEditor
Scripts can now report multiple errors to the scripting editors in the engine. UI elements were added to support multiple errors.
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index e4a5a3796e..22d598d180 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -240,7 +240,7 @@ void ShaderTextEditor::_validate_script() { warnings.sort_custom<WarningsComparator>(); _update_warning_panel(); } else { - set_warning_nb(0); + set_warning_count(0); } emit_signal("script_changed"); } @@ -280,7 +280,7 @@ void ShaderTextEditor::_update_warning_panel() { } warnings_panel->pop(); // Table. - set_warning_nb(warning_count); + set_warning_count(warning_count); } void ShaderTextEditor::_bind_methods() { |