diff options
author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-02-17 14:14:53 +0100 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-02-17 17:09:17 +0100 |
commit | dde5368dee9cf57094f65cf84371dfb6318c36e4 (patch) | |
tree | 12331ac12cb81b31afac86d3b3e3214463e07fbe /editor/plugins/shader_editor_plugin.cpp | |
parent | 9283d0d65c42663326f3f6f3d621207b550225ae (diff) | |
download | redot-engine-dde5368dee9cf57094f65cf84371dfb6318c36e4.tar.gz |
[Editor] Add missing ellipses to menu options that open dialogs
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 8625e468fa..f8e2bd0915 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -625,13 +625,13 @@ ShaderEditorPlugin::ShaderEditorPlugin() { file_menu = memnew(MenuButton); file_menu->set_text(TTR("File")); file_menu->set_shortcut_context(main_split); - file_menu->get_popup()->add_item(TTR("New Shader"), FILE_NEW); - file_menu->get_popup()->add_item(TTR("New Shader Include"), FILE_NEW_INCLUDE); + file_menu->get_popup()->add_item(TTR("New Shader..."), FILE_NEW); + file_menu->get_popup()->add_item(TTR("New Shader Include..."), FILE_NEW_INCLUDE); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_item(TTR("Load Shader File"), FILE_OPEN); - file_menu->get_popup()->add_item(TTR("Load Shader Include File"), FILE_OPEN_INCLUDE); + file_menu->get_popup()->add_item(TTR("Load Shader File..."), FILE_OPEN); + file_menu->get_popup()->add_item(TTR("Load Shader Include File..."), FILE_OPEN_INCLUDE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save", TTR("Save File"), KeyModifierMask::ALT | KeyModifierMask::CMD_OR_CTRL | Key::S), FILE_SAVE); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save_as", TTR("Save File As")), FILE_SAVE_AS); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save_as", TTR("Save File As...")), FILE_SAVE_AS); file_menu->get_popup()->add_separator(); file_menu->get_popup()->add_item(TTR("Open File in Inspector"), FILE_INSPECT); file_menu->get_popup()->add_separator(); |