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authorRémi Verschelde <rverschelde@gmail.com>2017-03-24 21:45:31 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-24 21:45:31 +0100
commitdebeee56f721178d44f71deb4e303b825d1dccd1 (patch)
tree6c88f378419a5760bbe919c48c87d1c71a6ea548 /editor/plugins/shader_editor_plugin.cpp
parentc103f32ea3b19c3588d54dcef98e307f8b823f4c (diff)
downloadredot-engine-debeee56f721178d44f71deb4e303b825d1dccd1.tar.gz
Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'editor/plugins/shader_editor_plugin.cpp')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index c295a6679e..11dfb7b910 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -470,7 +470,7 @@ bool ShaderEditorPlugin::handles(Object *p_object) const {
bool handles = true;
Shader *shader = p_object->cast_to<Shader>();
/*
- if (!shader || shader->cast_to<ShaderGraph>()) // Dont handle ShaderGraph's
+ if (!shader || shader->cast_to<ShaderGraph>()) // Don't handle ShaderGraph's
handles = false;
*/