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author | tetrapod00 <145553014+tetrapod00@users.noreply.github.com> | 2024-09-19 13:44:08 -0700 |
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committer | tetrapod00 <145553014+tetrapod00@users.noreply.github.com> | 2024-10-08 11:02:45 -0700 |
commit | 12d2c05936500dd95d8bab748c5530045a39ebc8 (patch) | |
tree | ed3df179dd9b381422c473c41bcf0400ac3876bc /editor/plugins/shader_editor_plugin.h | |
parent | 0a4aedb36065f66fc7e99cb2e6de3e55242f9dfb (diff) | |
download | redot-engine-12d2c05936500dd95d8bab748c5530045a39ebc8.tar.gz |
Add "Inspect Native Shader Code" to shader resource and shader editor
Diffstat (limited to 'editor/plugins/shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 43e6af79fa..19e43921c3 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -69,6 +69,7 @@ class ShaderEditorPlugin : public EditorPlugin { FILE_SAVE, FILE_SAVE_AS, FILE_INSPECT, + FILE_INSPECT_NATIVE_SHADER_CODE, FILE_CLOSE, CLOSE_ALL, CLOSE_OTHER_TABS, |