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author | Yuri Rubinsky <chaosus89@gmail.com> | 2022-12-09 11:02:07 +0300 |
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committer | Yuri Rubinsky <chaosus89@gmail.com> | 2022-12-09 11:02:07 +0300 |
commit | a7027b9927935a459d9433a99054ca9b92d7800e (patch) | |
tree | cfe54d3c3f8b37a4d75db715310fca09141526c8 /editor/plugins/shader_editor_plugin.h | |
parent | 2d02cb67ee904b7614a6a5396669c575193fb73f (diff) | |
download | redot-engine-a7027b9927935a459d9433a99054ca9b92d7800e.tar.gz |
Fix changing of visual shader mode
Diffstat (limited to 'editor/plugins/shader_editor_plugin.h')
-rw-r--r-- | editor/plugins/shader_editor_plugin.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 1ae419053e..4f0894a1a9 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -96,6 +96,7 @@ protected: static void _bind_methods(); public: + virtual String get_name() const override { return "Shader"; } virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; |