diff options
| author | Rémi Verschelde <rverschelde@gmail.com> | 2019-11-11 17:22:47 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-11-11 17:22:47 +0100 |
| commit | 957910c480b16e0ea976ddd104f78c97bc7cf437 (patch) | |
| tree | 90250b978a50efa44aebf0789f658df989572822 /editor/plugins/spatial_editor_plugin.cpp | |
| parent | e9c267ec05ddf5c9824e83e44bedb4c6be483007 (diff) | |
| parent | c77ce40c3b322fe2cf7509e2c74edb02fbc59bf5 (diff) | |
| download | redot-engine-957910c480b16e0ea976ddd104f78c97bc7cf437.tar.gz | |
Merge pull request #33544 from YeldhamDev/camera_override_tooltip_adustment
Minor adjustment in the "Game Camera Override" button's tooltip.
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index c989613f02..e0189f8a92 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -4423,11 +4423,11 @@ void SpatialEditor::_update_camera_override_button(bool p_game_running) { if (p_game_running) { button->set_disabled(false); - button->set_tooltip(TTR("Game camera override\nNo game instance running.")); + button->set_tooltip(TTR("Game Camera Override\nNo game instance running.")); } else { button->set_disabled(true); button->set_pressed(false); - button->set_tooltip(TTR("Game camera override\nOverrides game camera with editor viewport camera.")); + button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera.")); } } |
