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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-10-06 18:45:24 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-10-07 13:19:30 +0200 |
commit | 1e301479dae4e4e5bdf4637669d990a7731b2fe3 (patch) | |
tree | 66ecfbefb4fa20adf03d79eaee779915fabbc63b /editor/plugins/sprite_editor_plugin.h | |
parent | 1d9233c3882afe888b9396f7f2aac917d4dcac4d (diff) | |
download | redot-engine-1e301479dae4e4e5bdf4637669d990a7731b2fe3.tar.gz |
Sprite to polygon conversion improvements
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate
- Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes
- Error popup only when no polygon could be generated at all
- Added option to shrink pixels (to get rid of small separate islands)
- Fixed polygon preview (lines were sometimes not showing along the borders)
Fixes #32564, #29267
Diffstat (limited to 'editor/plugins/sprite_editor_plugin.h')
-rw-r--r-- | editor/plugins/sprite_editor_plugin.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/sprite_editor_plugin.h b/editor/plugins/sprite_editor_plugin.h index 81be4a19e9..4ca7bca1a8 100644 --- a/editor/plugins/sprite_editor_plugin.h +++ b/editor/plugins/sprite_editor_plugin.h @@ -67,7 +67,8 @@ class SpriteEditor : public Control { Vector<int> computed_indices; SpinBox *simplification; - SpinBox *island_merging; + SpinBox *grow_pixels; + SpinBox *shrink_pixels; Button *update_preview; void _menu_option(int p_option); |