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authorGeorge L. Albany <Megacake1234@gmail.com>2024-11-27 21:15:49 +0000
committerGitHub <noreply@github.com>2024-11-27 21:15:49 +0000
commit85d87116e184e7923b8d6804cab2681b61c62d83 (patch)
tree55ec5bfa061a5c27272b831e697b78ed1b756a70 /editor/plugins/tiles/tile_map_layer_editor.cpp
parentb06d20bf39d15ec736d08d4e4fcb32e0c3c1ce1e (diff)
parent721f53fde47c2727d99e3ecccdb789a67df36de0 (diff)
downloadredot-engine-85d87116e184e7923b8d6804cab2681b61c62d83.tar.gz
Merge pull request #886 from Spartan322/merge/f128f38HEADmaster
Merge commit godotengine/godot@f128f38
Diffstat (limited to 'editor/plugins/tiles/tile_map_layer_editor.cpp')
-rw-r--r--editor/plugins/tiles/tile_map_layer_editor.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_map_layer_editor.cpp b/editor/plugins/tiles/tile_map_layer_editor.cpp
index 43800d63c8..8fdebe1325 100644
--- a/editor/plugins/tiles/tile_map_layer_editor.cpp
+++ b/editor/plugins/tiles/tile_map_layer_editor.cpp
@@ -2417,6 +2417,7 @@ TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() {
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2(70, 0) * EDSCALE);
sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
+ sources_list->set_theme_type_variation("ItemListSecondary");
sources_list->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_source_display).unbind(1));
sources_list->connect(SceneStringName(item_selected), callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::set_sources_lists_current));
sources_list->connect("item_activated", callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::display_tile_set_editor_panel).unbind(1));
@@ -3533,6 +3534,7 @@ TileMapLayerEditorTerrainsPlugin::TileMapLayerEditorTerrainsPlugin() {
terrains_tree->set_custom_minimum_size(Size2(70, 0) * EDSCALE);
terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
terrains_tree->set_hide_root(true);
+ terrains_tree->set_theme_type_variation("ItemListSecondary");
terrains_tree->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_tiles_list));
tilemap_tab_terrains->add_child(terrains_tree);