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author | George L. Albany <Megacake1234@gmail.com> | 2024-11-27 21:15:49 +0000 |
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committer | GitHub <noreply@github.com> | 2024-11-27 21:15:49 +0000 |
commit | 85d87116e184e7923b8d6804cab2681b61c62d83 (patch) | |
tree | 55ec5bfa061a5c27272b831e697b78ed1b756a70 /editor/plugins/tiles/tile_map_layer_editor.cpp | |
parent | b06d20bf39d15ec736d08d4e4fcb32e0c3c1ce1e (diff) | |
parent | 721f53fde47c2727d99e3ecccdb789a67df36de0 (diff) | |
download | redot-engine-85d87116e184e7923b8d6804cab2681b61c62d83.tar.gz |
Merge commit godotengine/godot@f128f38
Diffstat (limited to 'editor/plugins/tiles/tile_map_layer_editor.cpp')
-rw-r--r-- | editor/plugins/tiles/tile_map_layer_editor.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_map_layer_editor.cpp b/editor/plugins/tiles/tile_map_layer_editor.cpp index 43800d63c8..8fdebe1325 100644 --- a/editor/plugins/tiles/tile_map_layer_editor.cpp +++ b/editor/plugins/tiles/tile_map_layer_editor.cpp @@ -2417,6 +2417,7 @@ TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() { sources_list->set_stretch_ratio(0.25); sources_list->set_custom_minimum_size(Size2(70, 0) * EDSCALE); sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); + sources_list->set_theme_type_variation("ItemListSecondary"); sources_list->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_source_display).unbind(1)); sources_list->connect(SceneStringName(item_selected), callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::set_sources_lists_current)); sources_list->connect("item_activated", callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::display_tile_set_editor_panel).unbind(1)); @@ -3533,6 +3534,7 @@ TileMapLayerEditorTerrainsPlugin::TileMapLayerEditorTerrainsPlugin() { terrains_tree->set_custom_minimum_size(Size2(70, 0) * EDSCALE); terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); terrains_tree->set_hide_root(true); + terrains_tree->set_theme_type_variation("ItemListSecondary"); terrains_tree->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_tiles_list)); tilemap_tab_terrains->add_child(terrains_tree); |