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path: root/editor/plugins/tiles/tile_map_layer_editor.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+2
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| * Add theme type variations for secondary Trees and ItemListspassivestar2024-11-191-0/+2
* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-0/+2
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| * Style: Apply `clang-tidy` fixes (superficial)Thaddeus Crews2024-11-041-0/+2
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-27/+27
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-27/+27
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlapkleonc2024-09-111-2/+4
* Fix TileSet Scattering setting vanishing when changing toolsSébastien Dunne Fulmer2024-08-291-4/+2
* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-3/+3
* Tweak missing tile source message in the TileSet editorHugo Locurcio2024-08-121-1/+1
* Make sure that selected tile source is rememberedkobewi2024-07-141-0/+3
* Fix crash in the TileMapLayer editor when using editable childrenGilles Roudière2024-07-051-2/+9
* Fix RMB erasing of tileskobewi2024-07-021-1/+2
* Fix some TileMapLayer editing problemskobewi2024-06-291-2/+6
* Store TileMapLayer selection in scene's historykobewi2024-06-221-1/+1
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-6/+6
* [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-181-3/+3
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-2/+2
* Remove duplicate shortcut definitionskobewi2024-05-211-19/+12
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-21/+21
* Merge pull request #91909 from KoBeWi/have_fun_reviewing_thisRémi Verschelde2024-05-141-19/+19
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| * Use Core/Scene stringnames consistentlykobewi2024-05-131-19/+19
* | Fix TileMap selection pattern being needlessly reorganizedGilles Roudière2024-05-131-11/+17
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* Reuse single erase pattern in tile editorkobewi2024-04-171-9/+3
* Fix heap-use-after-free error in TileMapLayerEditorGilles Roudière2024-04-121-1/+7
* Merge pull request #90207 from groud/fix_no_cached_rectRémi Verschelde2024-04-041-3/+5
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| * Fixes "no cached rect" errors in TileMapLayer editorGilles Roudière2024-04-041-3/+5
* | Correctly update TileMapLayer highlighting when disabling itGilles Roudière2024-04-041-1/+5
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* Expose TileMapLayerGilles Roudière2024-04-031-170/+416
* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-2/+2
* Use check_changed_settings_in_group() everywherekobewi2024-02-191-1/+3
* Make auto translation inheritableMichael Alexsander2024-02-151-4/+4
* Tweak TileMap editor's missing source message to use "bottom panel" termHugo Locurcio2024-02-131-1/+1
* Change TileMapEditor to TileMapLayerEditorGilles Roudière2024-02-121-0/+4270