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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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plugins
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tiles
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tile_map_layer_editor.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-0
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+2
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Add theme type variations for secondary Trees and ItemLists
passivestar
2024-11-19
1
-0
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+2
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-0
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+2
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Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
-0
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+2
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-27
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+27
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-27
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+27
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
kleonc
2024-09-11
1
-2
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+4
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Fix TileSet Scattering setting vanishing when changing tools
Sébastien Dunne Fulmer
2024-08-29
1
-4
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+2
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[Scene] Add SceneStringName::toggled
Yuri Rubinsky
2024-08-28
1
-3
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+3
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Tweak missing tile source message in the TileSet editor
Hugo Locurcio
2024-08-12
1
-1
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+1
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Make sure that selected tile source is remembered
kobewi
2024-07-14
1
-0
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+3
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Fix crash in the TileMapLayer editor when using editable children
Gilles Roudière
2024-07-05
1
-2
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+9
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Fix RMB erasing of tiles
kobewi
2024-07-02
1
-1
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+2
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Fix some TileMapLayer editing problems
kobewi
2024-06-29
1
-2
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+6
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Store TileMapLayer selection in scene's history
kobewi
2024-06-22
1
-1
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+1
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[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-1
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+1
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[Scene] Add `SceneStringNames::item_selected`
A Thousand Ships
2024-06-19
1
-6
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+6
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[Scene] Add `SceneStringNames::font(_size/_color)`
A Thousand Ships
2024-06-18
1
-3
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+3
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[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-2
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+2
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Remove duplicate shortcut definitions
kobewi
2024-05-21
1
-19
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+12
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-21
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+21
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Rémi Verschelde
2024-05-14
1
-19
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+19
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-19
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+19
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Fix TileMap selection pattern being needlessly reorganized
Gilles Roudière
2024-05-13
1
-11
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+17
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Reuse single erase pattern in tile editor
kobewi
2024-04-17
1
-9
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+3
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Fix heap-use-after-free error in TileMapLayerEditor
Gilles Roudière
2024-04-12
1
-1
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+7
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Merge pull request #90207 from groud/fix_no_cached_rect
Rémi Verschelde
2024-04-04
1
-3
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+5
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Fixes "no cached rect" errors in TileMapLayer editor
Gilles Roudière
2024-04-04
1
-3
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+5
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Correctly update TileMapLayer highlighting when disabling it
Gilles Roudière
2024-04-04
1
-1
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+5
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Expose TileMapLayer
Gilles Roudière
2024-04-03
1
-170
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+416
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Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-2
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+2
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Use check_changed_settings_in_group() everywhere
kobewi
2024-02-19
1
-1
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+3
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Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-4
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+4
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Tweak TileMap editor's missing source message to use "bottom panel" term
Hugo Locurcio
2024-02-13
1
-1
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+1
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Change TileMapEditor to TileMapLayerEditor
Gilles Roudière
2024-02-12
1
-0
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+4270