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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
3
-0
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+5
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Add theme type variations for secondary Trees and ItemLists
passivestar
2024-11-19
3
-0
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+5
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-2
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+2
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Merge pull request #98629 from timothyqiu/delete-delete
Thaddeus Crews
2024-11-12
1
-2
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+2
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Fix duplicated Delete shortcut entries in Tiles Editor
Haoyu Qiu
2024-10-29
1
-2
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+2
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
2
-1
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+3
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Style: Apply `clang-tidy` fixes (superficial)
Thaddeus Crews
2024-11-04
1
-0
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+2
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Style: Apply `clang-tidy` fixes
Thaddeus Crews
2024-11-04
1
-1
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+1
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
10
-67
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+66
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Merge pull request #98039 from aaronfranke/button-icon
Thaddeus Crews
2024-10-29
6
-50
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+50
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
6
-50
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+50
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
6
-17
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+16
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
18
-36
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+36
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Add One Pixel Snap Button to Tile Data Editor
valkyrienyanko
2024-10-21
2
-2
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+9
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
18
-0
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+36
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Merge pull request #95034 from KoBeWi/take_a_problem_and_make_it_worse._solved
Rémi Verschelde
2024-10-04
1
-0
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+5
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Close expanded tile editor when inspector updates
kobewi
2024-08-02
1
-0
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+5
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Merge pull request #96923 from Repiteo/style/warning-admonition
Rémi Verschelde
2024-09-26
1
-1
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+1
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Style: Add `WARNING:` as new comment admonition
Thaddeus Crews
2024-09-25
1
-1
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+1
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
3
-10
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+10
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Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
kleonc
2024-09-11
1
-2
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+4
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Implement multiple occlusion polygons within each TileSet occlusion layer
Gilles Roudière
2024-09-03
2
-45
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+74
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Fix TileSet Scattering setting vanishing when changing tools
Sébastien Dunne Fulmer
2024-08-29
1
-4
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+2
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[Scene] Add SceneStringName::toggled
Yuri Rubinsky
2024-08-28
2
-4
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+4
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Merge pull request #95249 from KoBeWi/pluginector
Rémi Verschelde
2024-08-17
2
-5
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+4
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Fix usage of add_inspector_plugin()
kobewi
2024-08-07
2
-5
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+4
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Merge pull request #95440 from Calinou/tileset-editor-tweak-no-tile-source-me...
Rémi Verschelde
2024-08-16
2
-2
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+2
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Tweak missing tile source message in the TileSet editor
Hugo Locurcio
2024-08-12
2
-2
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+2
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Merge pull request #95337 from kleonc/tile_set_editor_fix_transposed_polygons...
Rémi Verschelde
2024-08-16
2
-14
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+12
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Fix transposed tiles drawing in GenericTilePolygonEditor
kleonc
2024-08-09
1
-9
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+9
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Fix TileAtlasView bounds checks for transposed tiles
kleonc
2024-08-09
2
-5
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+3
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[GenericTilePolygonEditor] Add support for Pan and Magnify gestures.
bruvzg
2024-07-29
1
-0
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+15
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Make sure that selected tile source is remembered
kobewi
2024-07-14
1
-0
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+3
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Fix crash in the TileMapLayer editor when using editable children
Gilles Roudière
2024-07-05
1
-2
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+9
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Fix crash in tile physics editor
kobewi
2024-07-05
1
-7
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+23
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Fix RMB erasing of tiles
kobewi
2024-07-02
1
-1
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+2
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Merge pull request #93747 from KoBeWi/layer_of_bugs
Rémi Verschelde
2024-06-29
1
-2
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+6
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Fix some TileMapLayer editing problems
kobewi
2024-06-29
1
-2
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+6
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Merge pull request #93720 from MewPurPur/remove-overbright
Rémi Verschelde
2024-06-29
1
-2
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+2
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Fix unnecessary overbright modulates used in a few editors
MewPurPur
2024-06-28
1
-2
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+2
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Merge pull request #93047 from groud/fix_polygon_editor_grid
Rémi Verschelde
2024-06-29
3
-43
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+62
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Fix tile polygon editor grid and missing update
Gilles Roudière
2024-06-11
3
-43
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+62
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Fix TileSet property painter popup showing clear color
passivestar
2024-06-26
1
-1
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+3
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Store TileMapLayer selection in scene's history
kobewi
2024-06-22
1
-1
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+1
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[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
2
-3
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+3
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[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
2
-2
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+2
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[Scene] Add `SceneStringNames::item_selected`
A Thousand Ships
2024-06-19
5
-14
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+14
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[Scene] Add `SceneStringNames::font(_size/_color)`
A Thousand Ships
2024-06-18
3
-6
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+6
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Make texture filtering in TileAtlasView consistent
alula
2024-06-17
1
-0
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+1
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