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authoralula <6276139+alula@users.noreply.github.com>2024-06-17 14:54:13 +0100
committerAlula <6276139+alula@users.noreply.github.com>2024-06-17 16:56:32 +0200
commite591bb0288560711d098d862d60271102101a68f (patch)
treeb373b454557ce239866f3a25f8d130994c47e52f /editor/plugins/tiles
parent5833f597865c773fae3ee09fc4e31d4a243f812d (diff)
downloadredot-engine-e591bb0288560711d098d862d60271102101a68f.tar.gz
Make texture filtering in TileAtlasView consistent
Co-authored-by: Gilles Roudière <gilles.roudiere@gmail.com>
Diffstat (limited to 'editor/plugins/tiles')
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 52b58b74a3..3942baed8a 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -311,6 +311,7 @@ RID TileAtlasView::_get_canvas_item_to_draw(const TileData *p_for_data, const Ca
RID ci_rid = RS::get_singleton()->canvas_item_create();
RS::get_singleton()->canvas_item_set_parent(ci_rid, p_base_item->get_canvas_item());
RS::get_singleton()->canvas_item_set_material(ci_rid, mat->get_rid());
+ RS::get_singleton()->canvas_item_set_default_texture_filter(ci_rid, RS::CanvasItemTextureFilter(p_base_item->get_texture_filter_in_tree()));
p_material_map[mat] = ci_rid;
return ci_rid;
}