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author | Yuri Rubinsky <chaosus89@gmail.com> | 2024-10-31 11:17:34 +0300 |
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committer | GitHub <noreply@github.com> | 2024-10-31 11:17:34 +0300 |
commit | ef8d981267702de38ffc24136f9d823d31781c60 (patch) | |
tree | 2dbccb04e5dd8c6777729d2943a7fd7fd3528834 /editor/plugins/tiles | |
parent | 7187c251da3fabbfe1dbc87d2c33692bb6d9823b (diff) | |
parent | 43a99fba3d08fcf886a06e867a44d30eba89ebb1 (diff) | |
download | redot-engine-ef8d981267702de38ffc24136f9d823d31781c60.tar.gz |
Merge pull request #98303 from Chaosus/vs_transparency_preview
Add alpha channel display to vec4 previews of visual shader nodes
Diffstat (limited to 'editor/plugins/tiles')
0 files changed, 0 insertions, 0 deletions