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authorHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
committerHendrik Brucker <hendrik.brucker@mail.de>2022-02-12 02:46:22 +0100
commitb396fd4eef36d23fa7325b13a4b8e120f1f000c9 (patch)
treedab3f153b0ee03a4435bb293e68330b635d7787b /editor/shader_create_dialog.h
parent36892b7fc8633d450dd54e2266147b7a5677bb97 (diff)
downloadredot-engine-b396fd4eef36d23fa7325b13a4b8e120f1f000c9.tar.gz
Improve compilation speed (forward declarations/includes cleanup)
Diffstat (limited to 'editor/shader_create_dialog.h')
-rw-r--r--editor/shader_create_dialog.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h
index be0fef211c..6737ce4f10 100644
--- a/editor/shader_create_dialog.h
+++ b/editor/shader_create_dialog.h
@@ -31,7 +31,6 @@
#ifndef SHADER_CREATE_DIALOG_H
#define SHADER_CREATE_DIALOG_H
-#include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h"
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
@@ -40,6 +39,8 @@
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
+class EditorFileDialog;
+
class ShaderCreateDialog : public ConfirmationDialog {
GDCLASS(ShaderCreateDialog, ConfirmationDialog);