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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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shader_create_dialog.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Fix theme application in various editor dialogs
Yuri Sizov
2023-12-04
1
-1
/
+0
*
Standardize dialog input validation as a new class
kobewi
2023-08-08
1
-6
/
+9
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
/
+1
*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
/
+0
*
Move ShaderCreateDialog's ShaderType enum out of the header
Aaron Franke
2022-08-15
1
-7
/
+0
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-5
/
+6
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add `New Shader` option to the FileSystemDock popup menu.
Yuri Roubinsky
2021-12-03
1
-1
/
+1
*
Infer shader type based on edited node
kobewi
2021-11-03
1
-1
/
+1
*
Fix some bugs in shader creation dialog (continue)
Yuri Roubinsky
2021-08-09
1
-1
/
+1
*
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
1
-0
/
+115