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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /editor/shader_globals_editor.h
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
downloadredot-engine-127458ed175c5aeac8dee7f09d23fae4c8928eb7.tar.gz
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'editor/shader_globals_editor.h')
-rw-r--r--editor/shader_globals_editor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/shader_globals_editor.h b/editor/shader_globals_editor.h
index 33f527f314..00b6cdef9f 100644
--- a/editor/shader_globals_editor.h
+++ b/editor/shader_globals_editor.h
@@ -31,7 +31,7 @@
#ifndef SHADER_GLOBALS_EDITOR_H
#define SHADER_GLOBALS_EDITOR_H
-#include "core/undo_redo.h"
+#include "core/object/undo_redo.h"
#include "editor/editor_autoload_settings.h"
#include "editor/editor_data.h"
#include "editor/editor_plugin_settings.h"